﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SkinEngines.SkinForm.Painting
{
    /// <summary>
    /// DrawingAlign
    /// </summary>
    internal enum DrawingAlign
    {
        /// <summary>
        /// Left if horizontal, Top if vertical
        /// </summary>
        Near,
        /// <summary>
        /// Centered
        /// </summary>
        Center,
        /// <summary>
        /// Right if horizontal, Bottom if horizontal
        /// </summary>
        Far,
        /// <summary>
        /// Stretch to width / height
        /// </summary>
        Stretch
    }
}
